Call Of Duty®: Advanced Warfare

 - 
call of Duty: Advanced Warfare is the best game in the series sinceBlack Ops IIas far as single-player campaigns go. It"s a far, far better game thanhotline of Duty: Ghosts, and more interesting và memorable thanModern Warfare 3.

Bạn đang xem: Call of duty®: advanced warfare

Sledgehammer Games has put together a single-player experiencethat"s polished và fun, moving the series forward into the near future while still retaining the trademark Điện thoại tư vấn of Duty experience. And while it shares a lot in comtháng with its predecessors, it"s also a smarter game and one of the more enjoyableHotline of Duty titles I"ve played in years.


Some spoilers will be included in this Review. Reader beware.

The chiến dịch opens up to you, the player, stepping inlớn the shoes of Private Mitchell, voiced by the omnipresent (and always talented) Troy Baker. You"re a marine several decades into lớn the future, heading into South Korea to prsự kiện a North Korean invasion. Your buddy, Will Irons, is at your side. While you joined up as part of a family tradition, Will joined up to get away from his dad---Jonathan Irons, the CEO of Atlas Corporation, a high-tech, international private military contractor.

Read my Reviews of the game"s multiplayer here.

One thing leads to another, and the mission goes south. Will is killed, và you thua your arm. At the funeral, Will"s dad Jonathan Irons---Kevin Spacey---offers you a job at Atlas, và a prosthetic arm. It"s a second chance, and one you jump after. Irons is irritated with your former trùm, Cormack, a grudge that plays out in the future.


Anyways, Atlas is a big khuyễn mãi giảm giá. It"s an international PMC with the largest standing army in the world. Irons explains that the company is more than just an army. They build infrastructure. They get things done. They"ve sầu rebuilt Baghdad & turned it into a thriving, safe city. It"s all rather impressive, và Irons is quichồng khổng lồ point out that it"s all possible because Atlas is corporate, not government. Politicians never get anything done; Irons is a problem solver, and a damn good one.

But there"s a terrorist organization loose, led by a guy named Hades, & Hades is out lớn destroy technology and liberate humanity from its clutches. He manages to blow up some nuclear reactors và Atlas becomes more powerful than ever, tasked with bringing the organization (KVA) down.

You, Mitchell, are at the heart of all of this, along with a couple of your buddy soldiers Gideon (voiced by Gideon Emery) and Joker (Jeremy Kent Jackson.) Gideon is your right-hvà man through most of the missions in the game. Or, rather, you"re his right-hvà man. You also tag along with the equally bossy Ilomãng cầu (Angela Gots) & later, when everything goes to lớn hell, Cormachồng (Russell Richardson) who is sort of the NPC anh hùng of the game.


I won"t go inlớn too many details about the plot twists and such, but if you want to avoid those here"s an extra spoiler warning.

Hades, it turns out, is working with Irons. This doesn"t come as a huge surprise. While Irons doesn"t come off as too despicable early on in the game, there is something sinister about Atlas and its boss. It"s also not hard khổng lồ guess that Spacey"s character would be a villain.call of Duty games aren"t exactly known for their surprising twists, andAdvanced Warfare is---sadly---no exception.

It would have sầu been nice khổng lồ avoid this twist. What if Atlas hadn"t been the bad guys after all? What if Spacey really did help the world become a better place by skirting democracy & leveraging the power of the không lấy phí market and the efficiency of a PMC over a traditional military? I"m not even saying I agree with this sort of thing, I"m just advocating less boilerplate storytelling. It"s not that the story here is bad by any means. It"s actually really entertaining---just also really predictable, right up khổng lồ the bitter end.

Still, Spacey"s acting & the motion capture and animation work on his character, và really on all the characters, is phenomenal. Mitchell looks a lot lượt thích Troy Baker, actually. Cormaông chồng looks like Richardson. Gideon looks like Gideon. Ilona is the spitting image of Angela Gots. The Sledgehammer team basically just paints the actors onto the screen. It"s enormously impressive sầu. On the PS4 it all looks terrific.

Graphically speaking, the new engine, the three-year development cycle, và the new-gen hardware all pay off dividends.Call of Duty: Advanced Warfare looks amazing. There"s tons of variety in terrain, ranging from chases through city markets to shoot-outs in snow-swept Antarctica. You drive sầu a hover xe đạp, a giant robot tank thingy, a jet, a boat that can submerge underwater at will. All sorts of neat toys.

Xem thêm: Đọc Truyện Sword Art Online Drawings, Đọc Truyện Sword Art Online

You also make use of your Exo-suit which has a wide range of powers including the ability to lớn slow down time, double-jump, boost forward in midair, bring up a bullet-proof shield, scale flat surfaces, and much more. It adds quite a bit to lớn the way missions play out, but it never really takes away from theĐiện thoại tư vấn of Dutyfeel.

Fortunately a few things have changed inAdvanced Warfare. While màn chơi design is still largely very linear, levels themselves have opened up in places. Gunfights play out with more approaches available. You can take the upper màn chơi or the lower cấp độ. You can go through a building or around it to lớn the left or the right. It"s not just a corridor, it"s a corridor with some branches going this way and that, making at least some parts of the chiến dịch feel a little bit more lượt thích multiplayer in that regard.

There"s also a number of places where the game introduces stealth. It"s not really a stealth game & it never really embraces any deep stealth mechanics, but it helps change up the pace of the game a little bit when some levels aren"t just running và gunning, requiring a bit more patience and sneaking.

All in all, Sledgehammer has put together one of the betterHotline of Dutysingle-player campaigns khổng lồ date. Of the last fourGọi of Dutygames---Modern Warfare 3, Blachồng Ops II, Ghosts,andAdvanced Warfare---I"m hard-pressed deciding betweenBlachồng Ops II and this game. I think the story inBlack Ops II is a bit more quality.

Advanced Warfare has a final cấp độ that reminded me a lot ofModern Warfare 3 and a mission that reminds me a lot of one of the later missions inBlaông chồng Ops II.

And even though Spacey"s performance was really solid, I thinkBlack Ops II has the best villain of the lot.

ButAdvanced Warfare makes more use of futuristic giải pháp công nghệ that spices up gameplay quite a bit & has made huge leaps và bounds in terms of graphics even over last year. The game also handles really, really well, with a great array of guns & really solid shooter mechanics.

Nothing here is exactly new, but it all feels really tight which is nice given all the new gameplay mechanics at work here. Meanwhilecấp độ thiết kế feels lượt thích a step forward in terms of chất lượng & complexity. The whole thing feels invigorated & more polished, which I think is largely thanks lớn that extra year of development and Sledgehammer"s new take on the series.

And yet all these little improvements leave sầu me, in a sense, wanting something even bigger.

More than ever I"d like Activision lớn release an open-world, sandbox take onĐiện thoại tư vấn of Duty. I enjoy the action-movie style game. I enjoy that the campaign is fairly compact compared lớn more open-world shooters. And I realize that multiplayer is the heart & soul of the series.

But I"d really love sầu to lớn have all the Exo powers at my disposal in a game that let me figure out how khổng lồ use them in any given situation, in a game that didn"t always have sầu me tagging along with a superior, or answering to lớn the voice communications of a detached supervisorpointing me in the right direction over and over again. I"d lượt thích lớn see whatthis vision of gọi of Duty could be lượt thích with a more open-ended world to lớn play around in, unleashed from its narrative constraints.

I know we probably won"t get that game, but I think all the right pieces, all the right gadgets và tools and mechanics, are here.

One way or another, Advanced Warfare isa big double-jump forward fromGhosts. And while it"s basicallywhat you"d expect from aGọi of Duty single-player chiến dịch, it"s also really polished, has some top-notch missions & some really challenging enemies, & is easily the best looking game in the franchise so far---the first truly new-genđiện thoại tư vấn of Duty to date. It"s also not quite so over-the-top & bombastic asGhosts, though it"s a far cry from what anyone might describe as realistic. MoreDie Hard & less...well, everything but the kitchen sink.

The linearity và gameplay constraints placed on the campaign still make it feel like a great big cinematic tutorial in some ways, a red carpet wending its way toward the multiplayer experience. But I was still entertained from start to lớn finish.

I"ve only played the PS4 version so far, but I"m hoping to give sầu the PC version a whirl as well và will jot down some comparisons in the near future.